Art of Murder: FBI Confidential | Genre: Adventure |
City Interactive's Art of Murder: FBI Confidential is a traditional third-person point-and-click adventure game. You play as Nicole Bonnet, a young agent inNew York City trying to solve a string of violent murder cases. Her general behavior loosely mimics what we assume to be detective work, at least as it's presented in serialized television police dramas. She hunts around crime scenes for clues, brings them back to the station for testing, and then uses what she finds to go hunt for more clues or inform her boss she needs to travelsomewhere. It's all very Law & Order, or CSI, or whatever.
The game makes things easy for you by stripping out non-essential inventory items when you transition between settings, so you're not left sitting there trying to combine Q-tips from early on the game with a jar cap from later on. Nicole will also chirp up when you try to leave an area before finishing everything, saying there's still something to be done, which means you're not left to wander between large numbers of locations, keeping the puzzle-solving focused on small areas.There are so many things in this game that come off as inauthentic. First off, Bonnet's FBIoffice consists of five people: a secretary, her boss, an investigator named Nick who somehow manages to keep his job despite never answering phone calls or showing up to work on time, and some guy who's killed right at the game's beginning, in addition to Bonnet. The game tries to explain the bare-bonesoffice space and staffing, saying the building is under renovation, but it doesn't really come off as plausible.
Pentium III 500 MHz,
128 MB RAM,
DirectX 8.1 compatible video card with 32 MB RAM,
DirectX 8.1 compatible sound card,
1 GB free hard drive space,